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NPC Generator

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Advanced [show]


Balimaar Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He is a Succubi in disguise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Farmer

Voice: American accent

Attributes [hide]

Balimaar Eastoft, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear green tank tops with violet pants. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Theodoric was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Has a crush, Family. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Theodoric Staurheim, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Simon Ramsay, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His golden hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: Simon was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Simon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To protect his home; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Enemies, Job, In love, Guardian. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Simon Ramsay, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 29000 cp. 1 Silver holy symbol.


Social Check DCs


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His black hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Gerard Dryden, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 3100 sp. Moss agate (8 gp). Azurite (8 gp).


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his auburn hair in a pixie cut. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: He was raised in a island tribe. In his 10th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his music dream.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Byron, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)7 (-2) 12 (+1)15 (+2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp. Cloth of gold vestments (150 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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