Trym Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.
History: He got into the Miner business at a young age. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Selfish. Bonds: Poor, Job. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Randal Marleigh, Male Human [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear. He carries a battered trident and tarnished hammer as well. He wears his hair in dreadlocks. He has a dull look in his amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: Just what you see.
Alex Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He has wavy chestnut hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Scribe and found it very stressful. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job.
Ideals: Gifted, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Scribe
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Disguise kit. 1 Silver holy symbol. 1 Silk rope.
Diggory Thorpe, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his white hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Junk Dealer. He struck the Junk Dealer job and began his own company from there.
Motivation: Someone believes him a fraud; and a deep hatred of brigands
Ideals: Artistic. Flaws: Terse, Ugly. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt. 1 Darkwood Buckler.
Odo Garrick, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His golden hair is lengthy and is close to two feet long. His eyes are green and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he's looking for his big break
Flaws: Ugly, Insomniac, Secretive. Bonds: Poor, Job, Adventurer. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Banded agate (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!