Hunter Shelby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair is unkempt and raggedy. His eyes are hazel.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 700 sp.
Adam Cotton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is cut short. His green eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful wizard made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Racist, Shy, Antagonistic. Bonds: Mentor. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 900 sp.
Drogo Hadlee, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man is wearing the road beaten gear of a warrior. He has silver hair. His blue eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Enemies, Military, Job. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 32000 sp. Violet garnet (900 gp). Aquamarine (900 gp). Violet garnet (900 gp).
Chad Appleton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright blue suits and hats. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 8 years.
Motivation: Expand his business; and he's looking for his big break
Ideals: Philantrophist. Bonds: Job, Rich, Religious, Adventurer. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 600 sp. 1 Antitoxin. 3 Holy water.
Randal Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He is physically well-built. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his deerstalker grey hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.
History: He was raised in a forest tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Nature, Family. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 2 Tanglefoot bags. 4 Holy water.
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