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NPC Generator

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Advanced [show]


Dustin Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant green.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin Carlisle, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has shaved his head bald. He is baby faced.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast mountains. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Mercenary.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Insane. Bonds: Attractive, Job, Nature, Religious. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

John Wordsworth, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Diggory Gracey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He dresses like a well dressed Assassin does, and his gloved hand is found clutching a shortbow. His hair is short and black. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he has money and likes to spend it

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Job, Rich. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Diggory Gracey, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue armored body suit, with a simple green line shooting up and back down. His red hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Shy, Mundane. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Ralf Ryley, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Thomas England, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his brown hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Rich, Family. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thomas England, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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