Godfrey Coombs, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Carpenter does. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.
Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: He desires power and/or immortality; and wants to work out more often
Ideals: Athletic. Bonds: Job, Guardian, Adventurer, Religious. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 cp. 1 Minor magic item.
Roland Axton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in a clean grey cloak covering his clean studded leather. He keeps his blonde hair in a pixie cut. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Roland was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 15 years.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Fighting, Joker. Flaws: Racist, Insane. Bonds: Job. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 19000 cp. Smoky quartz (70 gp). Freshwater pearl (14 gp). 1 Minor magic item.
Adelard Kensley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black shirt with thin white vertical stripes and red pants. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He comes from a rich eastern family. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Ideals: Athletic, Justice. Bonds: Family, Rich, Military. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Jocelyn Rodney, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of the sun god around his neck, and a morningstar on his belt. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Guy Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats, and he perpetually has his longbow ready. His auburn hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his absent mother; and he's in love
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Has a crush, Family. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
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