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Advanced [show]


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Shipwright, Geoffrey learned a great deal about his mother's area of expertise. He moved out north to avoid the crime he committed. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and further expansion of business

Ideals: Optimist. Flaws: Shy. Bonds: Job, Criminal record, Family. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Geoffrey Ainsley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 5 (-3)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 7
Languages Common, Celestial, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears light armors faded through time and improper care. His blonde hair is kept up in a ponytail inside a small hat. His amber unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Opinionated. Flaws: Disease, Antagonistic. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Henry Easton, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 6 (-2)14 (+2)
Skills Arcana +4, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Alexandrite (1100 gp). Freshwater pearl (15 gp). Iolite (70 gp). Jade (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. Some 5 years later his spouse died after the birth of his son. Heartbroken, Lance never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, In love, Job. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Lance Walcott, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Violet garnet (900 gp). Banded agate (12 gp). Rock crystal (20 gp).


Social Check DCs


Gunter Southey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is styled in orderly dreadlocks. His eyes are brown and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Brewer business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Brewer like his father before him.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Gunter Southey, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 16 (+3)18 (+4)
Skills Religion +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


William Barlow, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with grey pants. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Addict, Depressed. Bonds: Immigrant, Military, Adventurer. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

William Barlow, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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