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NPC Generator

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Advanced [show]


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his crossbow always slung over his shoulder. He is physically well-built. His golden hair is cut short. He has a dull look in his hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Many goblins want him driven away; and he is unsatisfied with his job

Ideals: Persistence, Athletic. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

John Blackwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Charles Enfield, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze, he is not a threatening figure. His hair is short and auburn. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Charles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Gifted. Flaws: Forgetful. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Enfield, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


William Shelley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear tan tank tops with green pants. His hair is blonde, silky, and of moderate length. His eyes are likewise green. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Bookbinder. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and to be a assassin again

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

William Shelley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized topaz on his left hand. He sports a flattop hair cut. His eyes are likewise violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 3 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Bonds: Attractive, Rich, Military, Immigrant. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Anselm Hadleigh, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 8 (-1)7 (-2)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His black hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Gentry, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Red spinel (90 gp). Amber (90 gp). 1 Healer’s kit. 1 Superior lock. 1 Simple lock.


Social Check DCs

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