Charles Abram, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He wears a deerstalker hat to cover his moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and he wants revenge against drow
Flaws: Insane. Bonds: Guardian, Slave, Family, Enemies. Occupation: Ruler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 16000 cp. 1 Half-Plate. 1 Half-Plate.
Simon Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Ugly, PTSD. Bonds: Poor, Criminal record, Adventurer. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Miles Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is kept up in a ponytail inside a broad hat. His ears are large.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Recently the stress of being a Navigator has made it difficult for him to sleep.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. He keeps his black hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a Spy, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Chalcedony (80 gp). Tiger eye turquoise (7 gp). 1 Half-Plate.
Gilbert Sherwood, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His hair is long and red with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His eyes are brown.
Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to make almost anything out of random pieces of junk.
History: He was born in a small mountains village. His psionic abilities were realized during a raid on his village. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage
Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate.
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