Rolf Tyndall, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears silk and lounges about seductively. His hair is silver and very short. He has several tiny jet earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Terse. Bonds: Attractive, Rich. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 sp. Banded agate (5 gp). 1 Minor magic item.
Reynard Acton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. During his travels, Reynard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Reynard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Reynard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Professionalism. Flaws: Insane, Disease. Bonds: Adventurer, Criminal record. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2600 sp. 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Silk rope.
Shane Mori, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Shane was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Clerebold Tickle, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His tied-back hair is silver. His amber eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Performer.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and regain custody of his daughter
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1100 sp. 1 Half-Plate. 1 Darkwood Shield.
Justin Oakley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. He wears his auburn hair up in a very large beehive style do. His brown eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Justin hails from a village terrorized by drow. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Fighting, Artistic, Persistence. Flaws: Antagonistic. Bonds: Enemies. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp.
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