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NPC Generator

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Advanced [show]


Trym Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and chestnut with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Fighting, Athletic, Philantrophist. Bonds: Has a crush, Adventurer. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Trym Bradley, Male Human Fighter 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Heward Law, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. With a patchy brown beard and wild brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Actor in town.

History: Born in the south to a Actor, Heward learned a great deal about his father's area of expertise. He worked as a nervous Actor and found it very stressful. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Mundane. Bonds: Rich, Attractive, Job, Religious. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Law, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears blue cloth garments or leather armor. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and retire the richest man in the south

Ideals: Gifted, Philantrophist, Entrepeneur. Bonds: Immigrant, Slave. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Theobald Walpole, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)7 (-2) 17 (+3)14 (+2)
Skills Religion +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Rolf Barton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He is physically well-built. His brown hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Rolf took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and to pay off his debts

Ideals: Opinionated, Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Rolf Barton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. Tourmaline (40 gp). Zircon (30 gp).


Social Check DCs


Aldous Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. His long red hair reaches down to his waist. His hazel eyes peer out from beneath his feathered tan hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Aldous Tatum, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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