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NPC Generator

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Advanced [show]


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely red suit with brown socks and a vest with buckled shoes. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: Dean was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Stylist. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Dean Merton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Hunter Weston, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Hunter was raised in a hard working conservative environment. A gifted student he started as a Animal Trainer, but he got bored and became a Armorer. He has worked as a Armorer like his mother before him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Hunter Weston, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, John studied abroad. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and wants to work out more often

Ideals: Extrovert, Joker, Gifted, Athletic. Bonds: Immigrant. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

John Blakeley, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Deep blue spinel (1000 gp). Lapis lazuli (9 gp). Rock crystal (70 gp). Aquamarine (1000 gp). 1 Average lock. 1 Superior lock.


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He has styled his golden hair well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Gracey, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Deep blue spinel (800 gp).


Social Check DCs


Geoffrey Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He is physically well-built. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. A freak accident while working with his Carpenter mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Insomniac, Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Geoffrey Alton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Smoky quartz (70 gp). Iolite (70 gp). Coral (40 gp).


Social Check DCs

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