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NPC Generator

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Advanced [show]


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a tight fitting green shirt and pants. With a patchy chestnut beard and wild chestnut hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Immigrant, Job. Occupation: Detective

Voice: French accent

Attributes [hide]

Odo Winthrop, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and doesn't want to be a butcher and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Rylan, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black coat over a white low-cut shirt, and a feathered hat upon his head. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Anselm Cotton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length red hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Addict. Bonds: Religious, Poor, Adventurer. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Anselm Fulton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Alby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered greataxe and tarnished lance as well. His long red hair reaches down to his waist. His fierce amber eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in lance use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against goblins.

Ideals: Fighting, Extrovert. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Trym Alby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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