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NPC Generator

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Advanced [show]


Anthony Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His white hair is heavily combed to the left. His hazel eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Anthony Carlisle, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 8 (-1)16 (+3)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he is well dressed, constantly wearing a black suit, white shirt, and brown tie. His golden hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Ernest Kimberley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt with thin yellow vertical stripes and blue pants. His chestnut hair is long and unkept. He wears a mask on his face.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Mentor, In love. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Gunter Emsworth, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)7 (-2) 10 (+0)15 (+2)
Skills History +0, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Racist, Depressed. Bonds: Rich, Military. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Odo Barney, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He has done his best to style his blonde hair to look like a famous performer. His eyes are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Servant for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Arnold Wellington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 18 (+4)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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