Robert Palomarez, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large green mantle and cape that has been intricately interwoven into his grey robe. His black hair is heavily combed to the right. His eyes are hazel.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Robert was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Robert took refuge in the large cave and found the beat up club and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Human compassion; and he's repulsed by the pc
Flaws: Antagonistic, Forgetful, Racist. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 60 pp. Rhodochrosite (12 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). 1 Minor magic item.
Dean Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. His auburn hair is singed and shortened. His eyes are a pleasant amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Dean lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Fighting, Justice, Logical. Flaws: Ugly. Bonds: Family. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Theodoric Atherton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a brown small hat and brown clothes. He has wavy white hair. He has amber eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Healer for hire.
Motivation: Wants to open a new tavern; and he feels threatened by others
Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Drogo Northcott, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears grey cloth garments or leather armor. His hair is short and blonde. His eyes are a pleasant hazel.
Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born several months after his father was called into army service. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Enemies, Military, Nature, Family. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 16 (+3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gilbert Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and retire the richest man in the west
Ideals: Athletic, Philantrophist. Flaws: Ugly, Impulsive, Disease. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
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