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Advanced [show]


Raymond Ramsey, Male Human [Permalink]

Personal [hide]

Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His red hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: He got into the Armorer business at a young age. He was an apprentice working in his father's forge. He struck the Armorer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a merchant again

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Immigrant, Job. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Raymond Ramsey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp. Alexandrite (500 gp).


Social Check DCs


Randal Home, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white shirt with thin pastel vertical stripes and yellow pants. He wears his black hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Randal Home, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 15 (+2)7 (-2)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gerald Acton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in earthy colors with a red and blue handkerchief worn on his right side. His brown hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: He is a Hag in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted psionic powers by his dying sister.

Motivation: He wants to meet his childhood hero; and retire the richest man in the west

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Gerald Acton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 14 (+2)7 (-2)
Skills Deception +0, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 3 Holy water. 3 Alchemist’s fire.


Social Check DCs


Hubert Ryland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has a moderate pudge and is not very fit. He has white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Racist, Insane. Bonds: Attractive, Adventurer, Family. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Hubert Ryland, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Alexandrite (700 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. He keeps his long golden hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is a Deep Scion in disguise. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Gunter Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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