Henry Watson, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a hunchback. His red hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.
Norman Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey top hat and grey clothes. His auburn hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His martial abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Gifted, Logical. Flaws: Disease, Insomniac. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Hunter Palomarez, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears a well pressed and immaculate suit (or dress). He has golden hair. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and wants a kiss
Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Nature, Has a crush. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Onyx (80 gp). Violet garnet (700 gp). Amethyst (90 gp). Rich purple corundum (600 gp). 1 Minor magic item.
John Hailey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting yellow shirt and pants. His blonde hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero.
Ideals: Justice, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Carnelian (30 gp). Silver pearl (110 gp). 1 Minor magic item.
Anselm Colton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries a battered sai and tarnished kukri as well. His golden hair is cut short. His brown eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He feels threatened by others; and someone believes him a fraud
Ideals: Fighting. Flaws: Shy, Lazy, Fearful. Bonds: Slave, Enemies. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Chalcedony (20 gp). Iolite (20 gp).
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