Thomas Brent, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He keeps his black hair in a pixie cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Artistic. Bonds: Attractive, Religious, Mentor. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 11 (+0) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. 1 Holy water.
Ernest Van Es, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear grey clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His silver hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and he has money and likes to spend it
Ideals: Persistence. Bonds: Slave, Rich, Nature, Job, Has a crush. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. Pink pearl (50 gp). Brown-green garnet (50 gp). Moonstone (40 gp). 3 Tanglefoot bags. 4 Holy water.
Geoffrey Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He has wavy black hair. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Geoffrey was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Robert Adley, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with deerstalker hat. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has wavy white hair. He has several tiny aquamarine earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist, Logical. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 28000 sp. 3 Thunderstones. 3 Thunderstones. 4 Alchemist’s fire. 3 Antitoxin.
Reynard Shelly, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.
Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Gifted, Athletic. Bonds: Poor, Immigrant, Military. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 cp. 1 Holy water. 2 Smokesticks. 1 Holy water.
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