Simon Churchill, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a lot of dark rich colors, with gold accents. His tied-back hair is blonde. His eyes, though not visible through his cowl, are green.
Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and retire the richest man in the west
Ideals: Entrepeneur, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. Rock crystal (60 gp). Jet (80 gp). 1 Half-Plate. 1 Banded mail.
Solomon Sutton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He carries a battered kukri and tarnished glaive as well. His auburn hair is still thick. His eyes, though not visible through his cowl, are gray.
Personality: He dislikes all the random violence that takes place in the east. He also is a firm believer in the manly ideal.
History: He got into the Banker business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Pacifist. Flaws: Impulsive, PTSD. Bonds: Job, Rich. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. 1 Masterwork manacles. 1 Average lock. 1 Silk rope.
Trym Yardley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a black cloak and cross-gartered yellow stockings. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: He was born into a rich family. His childhood dream was to be a Courier, but he was a colossal failure. He has achieved small success as a Bellfounder.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Sensitive, Antagonistic. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Superior lock. 1 Disguise kit.
Raymond Wakefield, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, grey, dusty cloak. His blonde hair is greasy and uncared for. He has a dull look in his gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: He's attracted to the PC; and he has a crush on the local bricklayer
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Nature, Has a crush. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 13000 cp.
Trey Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Impeccable. Flaws: Disease, Shy. Bonds: Religious. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
