Bertram Kitchur, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His long brown hair is drawn into a two foot long braid. His amber eyes peer out from beneath his top red hat.
Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.
History: Born in the south to a Shoemaker, Bertram learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Randal Shelby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his tan robe and has his shortspear always slung over his shoulder. He has a long black beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He struck the Performer job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Job, Criminal record. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1000 sp. Black pearl (200 gp). Rock crystal (40 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Breastplate.
John Rylan, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His hair is blonde, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.
History: John was born with his mother's beautiful face. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Someone believes him a fraud; and he has passion for adventuring and risk
Flaws: Hedonist. Bonds: Attractive, Adventurer, Criminal record, Enemies. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 29000 cp. Blue quartz (12 gp). Alexandrite (1100 gp). Black pearl (1100 gp).
Jocelyn Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of his god on his torso. He carries with him a set of daggers on his belt, each one with a jet on the hilt. He wears his red hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born to a Servant, his mother struggled to pay the bills. A freak accident while working with his Servant mother left him crippled. He became a Courier soon after.
Motivation: He is unsatisfied with his job; and to be a servant again
Ideals: Fighting. Flaws: Disease. Bonds: Job, Immigrant, Poor. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Ralf Lincoln, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is dressed in an above average manner. He sports a long golden beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Military. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +5
Possessions: 1000 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
