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NPC Generator

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Advanced [show]


Theobald Anderton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast desert. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Anderton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 8 (-1)4 (-3)
Skills Athletics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Clerebold Cason, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Fighting, Opinionated, Athletic. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Clerebold Cason, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Branson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His moppish chestnut hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he's attracted to the pc

Ideals: Extrovert. Bonds: Adventurer, Slave, Religious, Has a crush. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Geoffrey Branson, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Aldous studied abroad. After coming to the age of reason, Aldous took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Fighting, Athletic, Professionalism, Gifted. Flaws: Depressed. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Aldous Barlow, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rolf Wakefield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Dyer, and is pretty ugly. His moppish golden hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Rolf was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Rolf Wakefield, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 6 (-2)14 (+2)
Skills Animal Handling +0, Arcana +4
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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