Frederick Nash, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His chestnut hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Frederick and his spouse have recently divorced.
Motivation: Revenge.
Ideals: Extrovert, Philantrophist, Gifted. Flaws: Addict, Antagonistic. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Manfred Blackwood, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling violet eyes.
Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Manfred was born on a far western forest where he grew up under the tutelage of his mother, an expert Sage. He left for the west, certain he would find work there.
Motivation: He has a crush on the local Actor; and wants his loneliness to end
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 19000 cp. 4 Antitoxin.
Gerard Tatum, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is greasy and uncared for. His eyes are a pleasant brown.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the north his family was never financially stable. He worked as a nervous Cartwright and found it very stressful. He has worked as a Cartwright like his father before him.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Alexandrite (500 gp). 1 Minor magic item.
Theodoric Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His red hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Athletic, Philantrophist, Joker. Flaws: Ugly, Insomniac. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Godfrey Camden, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a red coat with black slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of eastern immigrants he idolized his father. His childhood dream was to be a Glassblower, but he was a colossal failure. He became a Assassin soon after.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Job, Criminal record. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1400 sp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.
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