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NPC Generator

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Advanced [show]


Everard Davenport, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears light armors faded through time and improper care. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: Everard was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Junk Dealer again.

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Everard Davenport, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)18 (+4) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Adam Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a small hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Adam Wordsworth, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Tindall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting brown shirt and pants. His tied-back hair is blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.

History: Theobald hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge.

Ideals: Athletic. Flaws: Insane, Racist, Addict. Bonds: Enemies. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Theobald Tindall, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 13 (+1)17 (+3)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Silver holy symbol.


Social Check DCs


Solomon Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair has been sun bleached extensively. His thin eyebrows rest above his beady brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: Solomon was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Locksmith like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Solomon Heiser, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Tatum, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe, and carries shortspears. He wears a top hat to cover his moderate length auburn hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is searching for what he claims is his rightful reward.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Criminal record, Poor, Adventurer. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Tatum, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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