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NPC Generator

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Advanced [show]


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His moppish blonde hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. His childhood dream was to be a Detective, but he was a colossal failure. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Adventurer, Job. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Shane Marlee, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Athletics +0, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bernard Conway, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His silver hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Artistic, Philantrophist. Flaws: Ugly, Addict, Antagonistic. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Conway, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp.


Social Check DCs


Everard Acton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He has done his best to style his blonde hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. Everard was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Stylist. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he feels kind of lost in life

Flaws: Depressed. Bonds: Immigrant, Attractive, Criminal record. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Acton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Altham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He is tall, broad shouldered and powerfully built. He has wavy silver hair. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

John Altham, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 9 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Aquan, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports brown clothing, slightly heavier than average wear. His red hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Hubert Clinton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (10 gp). Jet (160 gp). Black pearl (500 gp). 4 Alchemist’s fire. 1 Holy water.


Social Check DCs

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