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NPC Generator

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Simon Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is renowned for his bright white suits and hats. His long black hair reaches down to his waist. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Insane. Bonds: Religious, Military. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Acton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)11 (+0) 15 (+2)17 (+3)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a faded coat and loose pants complete with feathered hat. His blonde hair and beard is wavy and long. His half smiles and brown eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Ernest Badger, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He wears a feathered hat to cover his moderate length chestnut hair. His hazel eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Persistence, Gifted. Bonds: Nature, Adventurer, Job. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Gomory Marlowe, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 10000 cp. Tiger eye turquoise (8 gp).


Social Check DCs


Chad Barney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and chestnut. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered writing. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Chad Barney, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 8 (-1)12 (+1)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has shaved his head bald. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Spice Merchant profession.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Healer like his mother before him.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Godfrey Sharps, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 cp. Fire opal (1100 gp).


Social Check DCs

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