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Advanced [show]


Justin Halsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a simple white robe with grey stripes complete with hood. His hair is long and auburn with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes, though not visible through his cowl, are blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal music training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac

Ideals: Logical, Artistic. Bonds: Adventurer, Mentor, Criminal record. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Halsey, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 19000 cp. Blue quartz (14 gp). Carnelian (60 gp). Red-brown spinel (70 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


Clerebold Dudley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair down. His green eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined, Impeccable. Flaws: Insane, Disease. Bonds: Rich, Criminal record. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Clerebold Dudley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Holy water. 3 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears a feathered hat to cover his moderate length white hair. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Sculptor again; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave, Job. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Manfred Emsworth, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ralf Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His white hair is thinning but still full. His eyes are likewise brown. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Barrister, but he was a colossal failure. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Ralf Wentworth, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 700 sp. Iolite (60 gp).


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of strength around his neck, and a dagger on his belt. With bright blonde hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Barton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 6 (-2)7 (-2)
Skills Athletics +5, Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 90 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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