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Advanced [show]


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Locksmith uniform. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 3 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, In love, Immigrant. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Shane Graham, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)6 (-2) 7 (-2)13 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. Rhodochrosite (6 gp). Violet garnet (1200 gp). Jet (150 gp). Brown-green garnet (150 gp). 1 Minor magic item.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a moderate pudge and is not very fit. His black hair is matted, messy, and big. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Terse, Insane, Hedonist. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Trym Ryley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills Intimidation +6, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Godfrey Wesley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He is a ruthless business man, a trait he acquired from his mother.

History: Godfrey was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Godfrey Wesley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Clerebold Watson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is heavily combed to the right. His fierce blue eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Watson, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. 1 Smokesticks. 1 Smokesticks.


Social Check DCs


Peter Stanley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of magic around his neck, and a sickle on his belt. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and he wants to get laid

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Has a crush. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Peter Stanley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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