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NPC Generator

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Advanced [show]


Patrick Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. He wears his blonde hair up. He has gleaming, smiling brown eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Patrick hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Addict. Bonds: Enemies, Job, Has a crush, Family. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Patrick Brixton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Dalton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is knotted and matted. His hazel unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the south. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Pacifist, Logical. Flaws: Disease, Secretive. Bonds: Rich. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Dalton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Manfred Cotton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Fearful, Mundane, Antagonistic. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Cotton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +0, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. His brown hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Gerard studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: Someone believes him a fraud; and wishes to resurrect an old love

Ideals: Joker, Gifted. Bonds: In love, Attractive. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Gentry, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Ralf Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair is long and chestnut with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ralf was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Ralf Tattersall, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1000 sp. Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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