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NPC Generator

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Advanced [show]


Frederick Spaulding, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear brown clothing when he does not wear armor. His whole body is exceptionally muscular. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Frederick has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Passionate. Flaws: Addict, Disease, Insomniac. Bonds: Immigrant, Attractive. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Frederick Spaulding, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dean Spaulding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His right leg appears badly burned and disfigured. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing music.

History: Dean was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and to unite with his sister

Ideals: Opinionated, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Dean Spaulding, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Arnold Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Kirby, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 22000 sp. 1 Spyglass. 1 Spyglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Anselm Marston, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is smooth and relatively long. He has a dull look in his hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Anselm was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bowyer. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Anselm Marston, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 10 (+0)17 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Goblin, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 4 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Dustin Darby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. He has shaved his head bald. His eyes are green.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Hedonist, Disease, Racist. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Darby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 4 (-3)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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