Gilbert Axton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears red leather gloves, a red jacket, and tight pants. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to loving parents in a slum to the west. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He hasn't been sleeping well lately.
Motivation: He wants revenge against goblins.
Flaws: Ugly, Insomniac. Bonds: Enemies, Poor, Immigrant. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gerald Dudley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. He wears his blonde hair up in a very large beehive style do. He has gleaming, smiling violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised by priests from a young age. He worked as a nervous Mercenary and found it very stressful. He has worked as a Mercenary like his father before him.
Motivation: Further expansion of business.
Flaws: Racist. Bonds: Attractive, Job, Religious, Mentor. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 sp. Golden yellow topaz (1100 gp). Star rose quartz (70 gp). 1 Minor magic item.
Conrad Alton, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Wants to raise his children well; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Depressed, Disease. Bonds: Adventurer, Family. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Red spinel (40 gp). Chalcedony (40 gp). 1 Minor magic item.
Rolf Camden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. His blonde hair is styled in orderly dreadlocks. His blue unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying sister.
Motivation: To end his boredom.
Ideals: Gifted, Justice. Flaws: Disease, Mundane, PTSD. Bonds: Attractive. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3200 sp.
Anthony Everly, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His brown hair is smooth and relatively long. He wears a mask on his face.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: Anthony was born with his mother's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Debt. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 15000 cp. 1 Minor magic item.
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