Dustin Nash, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is singed and shortened. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Miller profession.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He struck the Spice Merchant job and began his own company from there.
Motivation: Human compassion; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Job, Nature. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Obsidian (8 gp). 1 Simple lock. 1 Healer’s kit. 1 Silk rope.
Guy Brent, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He tends to wear a grey poncho over his likewise colored trousers and shirt. His auburn hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in the east. Guy was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Carpenter. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Insane. Bonds: Criminal record, Immigrant. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2700 sp.
Heward Gladstone, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His black hair, when down, is lengthy. His eyes are amber.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Heward studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Slave Trader. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, In love, Criminal record. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 14000 cp. Red spinel (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Wymar Shelby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely tan suit with black socks and a vest with buckled shoes. His silver hair and beard is wavy and long. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
Kody Rylan, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black shirt with thin brown vertical stripes and pastel pants, and is pretty ugly. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber.
Personality: Eccentric and domineering, Kody will drive conversation. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: Money/treasure; and expand his business
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 2600 sp. 1 Masterwork Uncommon Weapon.
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