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NPC Generator

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Advanced [show]


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Antagonistic, Secretive. Bonds: Mentor, Job. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Anselm Staurheim, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Alexandrite (200 gp). Iolite (50 gp). Iolite (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Langdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Alex Langdon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Godfrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He has a long blonde beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Godfrey Bradshaw, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 17 (+3)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His tied-back hair is black. His eyes are hazel and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful slaver made him what he is. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Impulsive, Racist. Bonds: Poor, Mentor, Adventurer. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Anselm Morley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2200 sp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs


Don Clifford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his sai. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels kind of lost in life; and doesn't want to be a armorer and was forced into it by his family

Flaws: Depressed. Bonds: Family, Military, Mentor. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Don Clifford, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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