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NPC Generator

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Advanced [show]


Robert Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a brothel owner, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Robert Carlyle, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. Lapis lazuli (14 gp). Chrysoprase (40 gp). Red garnet (60 gp). Eye agate (14 gp).


Social Check DCs


Simon Moreno, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. His moppish brown hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Simon Moreno, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Terran, Goblin
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 17000 cp.


Social Check DCs


Chad Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is short and auburn. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Chad was raised in a hard working conservative environment. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Ruler.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his sister to traveling adventurers

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Chad Blackwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. 1 Masterwork manacles.


Social Check DCs


Diggory Wade, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. His red hair is singed and shortened. This amber eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Bather

Voice: Stutters

Attributes [hide]

Diggory Wade, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)9 (-1) 18 (+4)13 (+1)
Skills Insight +6, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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