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Advanced [show]


Lance Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a green tunic with pastel highlights, and long brown pants that bunch up around his shoes. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Born in the north to a Dyer, Lance learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Lance Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)16 (+3) 11 (+0)16 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown armored body suit, with a simple blue line shooting up and back down. His black hair is cut short. He has brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with poetry.

History: Theobald was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Theobald Presley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has styled his chestnut hair well, parting it to the right. His half smiles and violet eyes are beguiling and draw you in.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a plains tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable.

Flaws: Insane. Bonds: Attractive, Criminal record, Religious, Nature. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Bentham, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Depressed, Forgetful. Bonds: Mentor, Slave. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Rolf Graeme, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a black costume with the symbols of luck on his torso. He has a hunchback. His auburn hair is styled in orderly dreadlocks. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the ruined castle and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to be a butcher again

Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Nature, Slave. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

William Mitchell, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs

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