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NPC Generator

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Advanced [show]


Hugh Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long yellow pants that bunch up around his shoes, and carries greataxes. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Nature, Guardian, Family. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Hugh Blakeley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills History +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Halfling, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Chad Rodney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. His black hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Eccentric and domineering, Chad will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Chad Rodney, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 17 (+3)7 (-2)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He sports a long golden beard, and similarly colored long hair. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Balimaar Merton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Godfrey Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely blue suit with yellow socks and a vest with buckled shoes. His long golden hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Brownrigg, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting white shirt and pants. He has a brown handlebar mustache and slicked back brown hair. His eyes are green and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Persistence, Fighting. Bonds: Rich, Slave. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Trey Kitchur, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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