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NPC Generator

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Advanced [show]


Balimaar Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black painted combat armor at almost all times. He keeps his silver hair in a flapper bob. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Balimaar was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Persistence. Flaws: Antagonistic, Forgetful. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Balimaar Dayton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. Star rose quartz (80 gp).


Social Check DCs


Justin Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carter does. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Justin has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Carter

Voice: Stutters

Attributes [hide]

Justin Mitchell, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Bertram Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Justice, Extrovert, Fighting. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Bertram Kelsey, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)17 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Alexandre Winthrop, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a white suit. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious, Mentor. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Alexandre Winthrop, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)15 (+2) 17 (+3)16 (+3)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alex Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Lincoln, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Pink pearl (100 gp).


Social Check DCs

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