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NPC Generator

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Advanced [show]


Dustin Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is red. He has gray eyes and a black hat with a tan feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Joker, Impeccable. Bonds: Adventurer, Rich, Slave. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Dustin Wordsworth, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Anthony Everly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His long golden hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Performer, but he got bored and became a Engraver. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Passionate, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Anthony Everly, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Jocelyn Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He has styled his red hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Jocelyn was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insomniac. Bonds: Attractive, Slave, Criminal record, Religious. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Jocelyn Stansfield, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Percival Coombs, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long white hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south. When Percival reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Antagonistic. Bonds: Religious, Immigrant, Military. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Percival Coombs, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Dean Dalton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky brown painted plate armor. He has done his best to style his red hair to look like a famous performer. He has a tattooed face.

Personality: This man loves painting and to teach people painting more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic, Fighting. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Dean Dalton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 8 (-1)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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