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NPC Generator

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Advanced [show]


Percival Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a fancy green suit. His clothes are grease stained in places. His silver hair, when down, is lengthy. His hazel eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Map Maker, who enjoyed hunting, Percival was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, Nature, Slave. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Myerscough, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)8 (-1) 12 (+1)8 (-1)
Skills Acrobatics +2, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Kody Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. He has violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Unemployed profession.

History: He was born to loving parents in a slum to the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Job, Poor, Debt. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Kody Hallewell, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Simon Fawcett, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears blue cloth garments or leather armor. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Simon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Sensitive, Disease, Insomniac. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Simon Fawcett, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Randal Oakes, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair and beard is wavy and long. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Ideals: Artistic, Gifted. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Randal Oakes, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. He keeps his long brown hair kept up in a rat tail. His amber unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Dilettante business at a young age. He was an apprentice working in his mother's forge. He has taken up work as a Dilettante and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Disease, Hedonist, PTSD. Bonds: Family, Job. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Manfred Chatham, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 6000 cp. Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (700 gp).


Social Check DCs

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