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NPC Generator

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Advanced [show]


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey shirt with thin blue vertical stripes and yellow pants. His blonde hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Religious, Rich, Has a crush. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Bertram Tickle, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)13 (+1) 10 (+0)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Silk rope.


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His red hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He also has developed a complete distrust of the Butcher profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his dancing dream.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Winterbourne, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Alex Payton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown costume with the symbols of the sun god on his torso. He wears his black hair up. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Adventurer, Military. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Payton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Religion +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Odo Van Es, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His red hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Healer, Odo learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. He has set out to sabotage the competition.

Motivation: Wants a kiss; and a rival would like him out of the picture

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Criminal record, Has a crush. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Odo Van Es, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Guy Digby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright brown suits and hats. He is tall, broad shouldered and powerfully built. His silver hair is kept up in a ponytail inside a top hat. His skin is flawless and his green eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Guy was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Persistence, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Guy Digby, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)9 (-1) 9 (-1)17 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1300 sp.


Social Check DCs

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