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NPC Generator

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Advanced [show]


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt, and he perpetually has his trident ready. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Percival Berkeley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 3 Thunderstones.


Social Check DCs


Theobald Ridley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Bonds: Rich, Immigrant, Nature. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Theobald Ridley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Percival Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings. He has a long auburn beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Shy. Bonds: Adventurer, Criminal record, Military, Rich. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Percival Anderton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a chestnut handlebar mustache and slicked back chestnut hair. His brown eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. He used his abilities to trick people and travel the world for free.

Motivation: He's in love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Bonds: Attractive, Nature, Criminal record, Has a crush. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Compton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered grey stockings. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the west. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Pacifist. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Kimberley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)5 (-3)
Skills Persuasion -1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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