Frederick Moreno, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a pastel broad hat and pastel clothes. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: To reunite with his old friends.
Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Slave, Adventurer. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Silver holy symbol.
Randal Nibley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly axes and bastard swords. He wears his blonde hair down. His hazel eyes are passionate and lively.
Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Extrovert, Philantrophist. Bonds: Criminal record, Military, Family. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 800 sp. Freshwater pearl (15 gp). Eye agate (15 gp). Tourmaline (80 gp).
Nicholas Redfield, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy brown suit, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Interpreter business at a young age. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Joker, Optimist. Bonds: Attractive, Job, Rich, Debt. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Violet garnet (400 gp).
Theobald Van Es, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a tan and black robe with the hood down. His red hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are white and perfect.
Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered
History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Family, Criminal record. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Sardonyx (40 gp). 4 Tanglefoot bags.
Gerard Allerton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He typically wears black cloth garments or leather armor, and his gloved hand is found clutching a club. He has styled his black hair well, parting it to the left. He has a dull look in his blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gerard hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Flaws: Disease, Impulsive. Bonds: Enemies, Adventurer, Family. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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