Bernard Addington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. He wears his black hair up. He has brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Barrister and found it very stressful. He struck the Barrister job and began his own company from there.
Motivation: Seeks redemption.
Flaws: Shy. Bonds: Attractive, Criminal record, Military, Job. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Iolite (20 gp). Lapis lazuli (15 gp). Alexandrite (200 gp). 7 Acid flasks. 3 Holy water.
Anselm Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a shortbow on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears his red hair down. His fierce amber eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Entrepeneur. Flaws: Disease, Lazy. Bonds: Adventurer. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Guy Staurheim, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a violet coat over a black low-cut shirt, and a broad hat upon his head. He wears his hair in dreadlocks. His hazel eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Bounty Hunter. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Guy studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Gifted. Bonds: Job, Attractive, Family, Rich. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. Golden pearl (150 gp). Smoky quartz (50 gp). Carnelian (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Henry Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his shortbow ready. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Humans.
History: Henry was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and human compassion
Ideals: Fighting, Optimist, Persistence. Flaws: Racist. Bonds: Attractive. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 29000 cp. 1 Minor magic item.
Lewis Shelby, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He carries a battered warhammer and tarnished kukri as well. He keeps his long chestnut hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Unemployed in town.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: To be a Roofer again.
Ideals: Fighting, Joker. Bonds: Rich, Job, Military, Immigrant. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 500 sp.
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