Bertram Chester, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a brown poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Slave, Rich. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 2300 sp.
Ernest Winchester, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black shirt with thin red vertical stripes and brown pants. His black hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted martial powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Religious. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20000 cp. Deep blue spinel (600 gp). Rhodochrosite (4 gp).
Diggory Reed, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man tends to wear a green poncho over his likewise colored trousers and shirt. His blonde hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with writing.
History: Diggory hails from a village terrorized by giants. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Diggory began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He wants revenge against giants.
Ideals: Optimist, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Dustin Carlisle, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a black vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy blonde hair. His green eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he loathes his own lifestyle
Flaws: Ugly, Shy, Antagonistic, Depressed. Bonds: Mentor. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp.
Lance Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.
History: He was born on a small isolated farm. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his music dream.
Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs
Ideals: Artistic, Persistence. Bonds: Nature, Adventurer, Religious. Occupation: Cook
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
