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NPC Generator

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Advanced [show]


Balimaar Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin blue vertical stripes and grey pants. His skin is fair and his fingers are delicate and long. His hair is short and black. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: Balimaar was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Recently the stress of being a Miller has made it difficult for him to sleep.

Motivation: He desires power and/or immortality; and to unite with his brother

Ideals: Gifted. Flaws: Insomniac. Bonds: Family, Job, Adventurer. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Balimaar Hornsby, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Religion +0, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp. Aquamarine (500 gp). Rose (20 gp).


Social Check DCs


Arnold Kent, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His auburn hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Military, Enemies. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Arnold Kent, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 14 (+2)19 (+4)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Clerebold Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Clerebold Cooper, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 6 (-2)11 (+0)
Skills Medicine +0, Religion +5
Senses Passive Perception 8
Languages Common, Orc, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Churchill, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue armored body suit, with a simple black line shooting up and back down. He wears his auburn hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Rich. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Raymond Churchill, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1400 sp. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


William Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a brown low-cut shirt, and a small hat upon his head. His red hair is thinning but still full. His ears are large.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, William studied abroad. Cursed with unlife at a very young age, William has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted, Opinionated. Flaws: Ugly, Disease, Insomniac. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

William Sharps, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 18 (+4)16 (+3)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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