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NPC Generator

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Advanced [show]


Raymond Shirley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. With bright black hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: Raymond was born with his father's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he's attracted to the pc

Ideals: Gifted. Flaws: Insane, Secretive, Impulsive. Bonds: Attractive. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Raymond Shirley, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +5

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Patrick Clayton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Immigrant, Job, Adventurer. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Patrick Clayton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His white hair is thinning but still full. His eyes are a pleasant gray.

Personality: He never swears and excessively uses polite adverbs when speaking. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Herbalist like his mother before him.

Motivation: Regain custody of his son.

Ideals: Optimist. Bonds: Attractive, Family, Military, Job. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Trym Fidget, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Simple lock. 1 Good lock.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan broad hat and tan clothes, and carries lances. He wears a colorful flower in his auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Artistic. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Balimaar Merton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with white socks and a vest with buckled shoes. His auburn hair is unkempt and raggedy. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Poor. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Wilberforce, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Chalcedony (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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