Drogo Bradley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left hand appears badly burned and disfigured. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Drogo was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 2 years.
Motivation: He desires power and/or immortality; and sabotage a competitor
Bonds: Rich, Attractive, Job, Adventurer. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Justin Myerscough, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is white and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Gold and topaz bottle stopper cork (800 gp). A silver and pearl hairclip (60 gp). 1 Healer’s kit. 1 Superior lock. 1 Backpack.
Adelard Anderton, Male Human [Permalink]
Personal [hide]
Description: This man wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has brown hair. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: To find somewhere to settle down.
Flaws: Antagonistic, Shy, Mundane, Racist. Bonds: Rich. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Auran, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Black pearl (400 gp). Tiger eye turquoise (4 gp).
Alex Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright grey suits and hats. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is short and blonde. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark
Ideals: Joker, Impeccable. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 cp. 1 Minor magic item.
Frederick Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He has blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Military, Mentor. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1 Half-Plate. 1 Darkwood Buckler.
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