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NPC Generator

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Advanced [show]


Henry Clare, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His wide-brimmed hat is riddled with cuts and holes. His green eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across

History: He got into the Bricklayer business at a young age. After coming to the age of reason, Henry took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Bricklayer.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Henry Clare, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He wears his black hair up. His eyes are a pleasant amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Assassin.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Gifted. Bonds: Job, Rich, Has a crush. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Kody Whitby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Religion +4, Stealth +0
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. 2 Tanglefoot bags.


Social Check DCs


Henry Gladstone, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is physically well-built. With a patchy blonde beard and wild blonde hair. His eyes are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Mundane, Addict. Bonds: Rich, Has a crush. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Henry Gladstone, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Bullseye lantern. 1 Simple lock. 1 Superior lock.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aldous took refuge in the large cave and found the beat up sickle and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Nature, Slave. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Aldous Barlow, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Balimaar Alton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his golden hair up in a very large beehive style do. His green eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.

History: Balimaar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Has a crush. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Balimaar Alton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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