Drogo Conway, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. With a patchy chestnut beard and wild chestnut hair. His amber eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.
History: Born in the east to a Shipwright, Drogo learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He then took over the family business and is one of the better Shipwright for hire.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Debt. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Heward Asheton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. His black hair is cut short. His skin is flawless and his amber eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Mortician. He also has developed a complete distrust of the Seamstress profession.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has achieved small success as a Mortician.
Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs
Ideals: Logical. Bonds: Rich, In love, Attractive, Job. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 4000 cp.
Aldous Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise violet.
Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Logical. Flaws: Racist, Antagonistic. Bonds: Adventurer. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 1 Minor magic item.
Robert Dumph, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His blonde hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Robert's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and money/treasure
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Criminal record. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +4
Possessions: 500 gp. Iolite (20 gp). Rose (20 gp). Golden pearl (140 gp). Banded agate (16 gp). 1 Minor magic item.
Shane Lindsay, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Stableman. He has a chestnut handlebar mustache and slicked back chestnut hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Mayor, his father struggled to pay the bills. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Flaws: Ugly, Hedonist. Bonds: Job, Poor, Military. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
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