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NPC Generator

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Advanced [show]


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy black pantaloons and a tan scarf. He wears his blonde hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a island tribe. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Nature, Poor. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Odo Abram, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 6 (-2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Deep blue spinel (400 gp). Deep green spinel (50 gp). Aquamarine (400 gp). Deep blue spinel (400 gp).


Social Check DCs


John Oakley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a tight fitting white shirt and pants. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a habit of throwing himself into exceedingly dangerous situations.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Poor. Occupation: Banker

Voice: Boston accent

Attributes [hide]

John Oakley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Richard Stapleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and brown with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Cynical. Bonds: Criminal record, Military. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Richard Stapleton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics -1, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Kody Tinley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Kody has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Kody Tinley, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bernard England, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the east. Cursed with unlife at a very young age, Bernard has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Bernard England, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 14000 cp.


Social Check DCs

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