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NPC Generator

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Advanced [show]


Wymar Badger, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a blue suit. His hair, while still mostly black, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Wymar Badger, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kyle Gyula, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and typically wears blue cloth garments or leather armor. His hair is long and blonde with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His eyes are a pleasant brown.

Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.

History: Born in the east his family was never financially stable. He has had some formal singing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and to settle down with his crush

Ideals: Artistic. Flaws: Addict, Insomniac. Bonds: Military, Poor. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Gyula, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He usually wears his tan robe and has his scimitar always slung over his shoulder, and his gloved hand is found clutching a scimitar. His hair is short and brown. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Barber, but he got bored and became a Scribe. He has since lost track of the people in his past.

Motivation: He seems to be bored by most things; and to unite with his sister

Flaws: Shy, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Trym Tattersall, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills History +4, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Kyle Shelly, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His brown eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Kyle Shelly, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4

Possessions: Violet garnet (1100 gp).


Social Check DCs


Ernest Kenley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He is bristling with hidden weapons, mostly shortspears and bastard swords. He wears a broad hat to cover his moderate length auburn hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ernest was born in the north. At a young age he loved to build and create. He moved out east to avoid the crime he committed. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Persistence. Flaws: Shy. Bonds: Criminal record, Debt, Job. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Kenley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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