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NPC Generator

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Advanced [show]


Solomon Conway, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears white trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Solomon will drive conversation. He also has developed a complete distrust of the Roofer profession.

History: He was born to loving parents in a slum to the north. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He became a Merchant soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Solomon Conway, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)17 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has styled his golden hair well, parting it to the left. He has brown eyes and a white hat with a yellow feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and many illithids want him driven away

Ideals: Fighting, Philantrophist, Justice. Flaws: Hedonist. Bonds: Immigrant, Enemies. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Bertram Stansfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)12 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Stealth +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Anselm Cornish, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy pastel pantaloons and a violet scarf. His silver hair is lengthy. His green eyes peer out from beneath his deerstalker pastel hat.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Sailor, Anselm learned a great deal about his mother's area of expertise. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Sailor like his mother before him.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Cornish, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)13 (+1) 9 (-1)17 (+3)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. 1 Disguise kit. 1 Bullseye lantern. 1 Simple lock.


Social Check DCs


Ernest Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears pastel cloth garments or leather armor. His feathered hat is riddled with cuts and holes. His amber eyes peer out from beneath his feathered pastel hat.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of illithids once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Flaws: Ugly, Insane. Bonds: Poor, Enemies, Immigrant. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Cholmondeley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. With bright chestnut hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his father. He worked as a nervous Body Guard and found it very stressful. He now owns his own business.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Manfred Walcott, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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